|
Waste World index |
: Sourcebook
Sourcebook
Equipment
Weapons
General Gear
Domesticated Animals
Setting
Racial Reaction Summary
Environment
Outlife
Bestiary
Recommended Media List

-
-
- Machine Pistol
- CR: 10m, R: 50m, D: 1M, T: F, W: 2kg, MS: -1, C: 300C, Avail: 7
- Grenade Launcher
- CR: 500m, R: 2000m, D: -, T: X, W: 8kg, MS: +1, C: 1000C, Avail: 6

- MRE
- Food and sundries, including a one-shot heating pad, not including
water. Unappetizing but survivable. Avail: 6, Cost: 3C, Weight: 0.5kg.
- Hazard Suit
- Full protection suit, with an air filtration system and 30 minute
sealed air supply, immunity to contact & gas poisons, a +9 bonus vs.
radiation, and is flameproof and heat-resistant to ~150'C. Because the
suits are fully heat-sealed, anyone in a hazard suit shows up very poorly,
if at all, on thermal vision. AR: 1, Avail: 3, Cost: 300C, Weight: 5kg.
- Pocket Laser
- An essential all-purpose tool. At low power/wide dispersion, it can
illuminate a variable-sized cone at up to daylight levels. Tight beam can
be used as a cutting torch (anything less than metal at 5m long x 1cm deep
per minute, metal at 1m long x 1mm deep per minute), or can be used as a
weapon (CR: 3m, R: 10m, D: d6, T: X, MS: -). Weight: -, DPC: 1,
Avail: 6, Cost 300C.

| Biohound | Pet: 20cp, Avail:x/x, Cost:x
| | Deathbird | Pet: 10cp, Avail:x/x, Cost:x
| | Dragon Tiger | Pet: 25cp, Avail:x/x, Cost:x
| | Giant Rat | Pet: 1cp, Avail:9/9, Cost:0C
| | Guard Dog | Pet: 5cp, Avail:9/9, Cost:0-100C
| | Hawk | Pet: 5cp, Avail:6/3, Cost:100-5000C, Stats: as Raptor [WW 270]
| | House Kat | Pet: 5cp, Avail:6/3, Cost:0-100C
| | King Rat | Pet: 5cp, Avail:x/x, Cost:x
| | Reptodon | Pet: 15cp, Avail:0/0, Cost:3000C
| | Reptor Bat | Pet: 15cp, Avail:3/0, Cost:1000C
| | Robohound | Pet: 20cp, Avail:x/x, Cost:x
| | Saddle Reptar | Pet: 10cp, Avail:6/9, Cost:500C+100C*ST
| | Sandray | Pet: 5cp, Avail:0/3, Cost:0-100C
| | small animal | Pet: 1cp, Avail:9/9, Cost:0-100C
| | Wastehound | Pet: 10cp, Avail:x/x, Cost:x
|
-
-
| | Metrozone
|
|---|
| race | Prometheus | Hydra* | Ikarus | Shogunate | Janus* | Kimera
|
|---|
| Old Race | n | n | s | s | n | ?
| | Posthuman | f | e | e | e | n | ?
| | Mutant | f | d | f | f | n | e
| | Psycher | f | e | e | e | n | ?
| | Bionic | n | d | d | d | n | ?
| | Panzer | n | d | ? | f | n | ?
| | Xenogen | f | n | n | ? | n | f
| | Overmind | e | d | ? | f/d/e | n | ?
| | Demon | f | f | s | f | f | e
|
| * | many exceptions in different factions
| | e | Elite
| | n | Normal
| | d | Disliked/Distrusted but tolerated
| | s | Slave
| | f | Forbidden
| | ? | Unknown
|
-
-
While humans cannot survive in Waste World's environment, many
other life forms can. In particular, insects and reptiles have adapted well,
with thousands of new species and great variations from their 10KYA ancestors.
Symbiotic animals and fungi are widespread. Jungles of plants, trees, fungi,
and symbiotic combinations have grown wherever the environment can be adapted
to - most of the planet is toxic desert wasteland, but the swamps near Hydra,
the coasts in general, and small pockets of less-hostile environs, usually
with one or more habs nearby, provide fiercely-competitive habitats, and their
isolated nature also encourages diversity.
All life that can survive without a rebreather or symbsuit is
classified "Outlife". These fall into several categories:
- Plant (native)
- All but a very few species are passive, though they may have odd
properties, and many have adapted to take nutrients from something other
than the generally poor soil.
Many species of trees, bushes, and flowers have no significant
changes, though more have thorns and hard bark (often AR 1-2), and better
fruit/nuts/odor to improve the parent's survival rate and get wider
dissemination - in this environment, slow spreaders become extinct.
The ocean sludge still contains algae, geneered to survive the toxins
it has to grow in, providing the oxygen used by all life on the planet and
the base of the ocean's food chain.
- Greenlife (xenid plants)
- Most species are passive, but a fairly large number are mobile,
active, and often supplement a photovorous diet with herbivorous and
even carnivorous.
- Insect
- Native species adapted to the new environment quite rapidly, and they
range from nearly microscopic up to 1m long; both herbivores and
carnivores exist. Many species can fly.
- Xenobug
- Alien bugs (Swarm and other species) with segmented and reinforced
internals, which allow them to grow much larger than insects; many exceed
2m long, and some are up to 10m long. A few smaller species can fly.
- Reptile
- Snakes, lizards, and turtles have evolved into every conceivable
ecological niche except aerial, as insects, xenobugs, and the few surviving
avians have a tight lock on it.
- Xenoreptile
- Very few species other than the reptars have survived well.
- Avian
- Only a handful of avians, the toughest scavengers, can survive in the
wild.
- Fish
- Almost all native fish are extinct, but geneered and xenid fish have
thrived in the new chemical soup oceans. Competition from aquatic
reptiles, insects, xenobugs, greenlife, and sybmiotes has driven evolution
fast, and the fish have developed into a dizzying variety of species.
- Xenofish
- As with the native fish, xenofish have done very well, but have to
face constant evolutionary pressure.
- Fungi
- Xenid and native fungi are widespread, surviving anywhere there is
sufficient biomass.
- Symbiote
- Fungus/Plant, Fungus/Greenlife, and Fungus/Animal hybrids are found
everywhere, but especially in the new jungles, where their spores have
infected and adapted to most of the other life; an old-growth jungle and
all of its inhabitants may be solid white or grey from their symbiotes.
- Amphibian
- Essentially extinct, except for small pockets in underground caves with
springs. Water-permeable skin does not combine well with the level of
contamination in Waste World water.
- Mammal
- Nearly extinct, due to slow adaptation process and long lifespans.
Humans and their attendant animals and rats are probably the only mammals
left on Waste World.

- Ambrosia Vine (Plant)
- Fat thick leaves with a heavenly scent, tastes wonderful, but is
deathly poison to all animals (ST 5, does 2d6 per round a save is failed).
Seeds then grow in the fertilized ground.
- Bandolier Bush (Greenlife)
- More a mass of thin green tentacles with 5cm seeds growing inside
than a proper "bush", the bandolier bush has a powerful defense
mechanism - it can throw its seeds at any creature within 20m, and the
seeds then explode on impact (black powder and hard shell fragments),
removing threats and spreading seeds at the same time.
- Bloat Symbiote (Symbiote)
- Coats of fungal symbiote over an animal, providing protection (AR 2)
in exchange for feeding off the animal's wastes.
- Devil (Xenofish)
- A widely-differentiated genus of xenid fish, with 2 grasping
tentacles and 2 flat flipper tentacles, wide round mouths rimmed with
rasping ridges, internal gills, and no eyes - they use sonar. Though
almost all are colored bright red and yellow, they can vary immensely in
size and other features. A few of the dozens or hundreds of species are:
- Flying Devil
- Up to 1m long, can propel itself out of the water to hunt flying or
water surface creatures, or to escape enemies. Can leap up to 3m high
and 5m through the air.
- Nipping Devil
- Small predator, often bites at surface creatures' extremities
dangled in the water. A common food fish for habs.
- Spiny Devil
- Like a pufferfish, fairly harmless until threatened, then the
poisoned spines stick up.
- Muck Devil
- Bottom-feeders. Can spray a silt cloud into the water to make a
getaway or a stream of silt to discourage predators and human
fishermen.
- Bloodsucking Devil
- A small (10cm long) leech-like parasitic devil. See "The African
Queen" for the effects of trudging through water infested with
Bloodsucking Devils.
- Devilbunny (Symbiote Mammal)
- Soft, fuzzy, moldy, smart, and fast. They can spray a choking cloud
of spores at attackers, and eating their contaminated meat is a death
sentence. Cunning devilbunnies will sometimes taunt predators into
attacking, removing a threat to their warren. Each warren will have
50-200 devilbunnies, and 1d3 of them will have 1d3 mutant or psionic
powers, the latter at PL 1d6+1.
- Drum Tree (Plant)
- When it senses a nearby animal with its pressure-sensitive roots and
leaves, it signals with a drumming noise; even if the would-be herbivore
does not flee immediately, other animals come and eat it.
- Fast Vine (Plant)
- Only relatively fast - can grow and move up to 10m per hour, which can
be enough to wrap sleeping animals for slow death & fertilization, or to
overgrow abandoned buildings and vehicles.
- Floater Pad (Plant)
- Lily pads coated with sticky contact poison and digestive juices.
Found in sizes from 10cm to 5m diameter.
- Freaky Fungus (Fungus)
- Mushroom that is hallucinogenic in small quantities and poisonous in
larger amounts. There are many other similar species.
- Furball (Insect)
- Fuzzy, herbivorous, cute caterpillar, 20-50cm long, 10-20cm diameter,
totally docile, often kept as pets.
- Hellmonkey (Xenobug)
- 6-limbed, 150cm-long insectoids with rear limbs serving as prehensile
tails and the other four as brachiating and grasping limbs; while the
limbs only end in claws, they're as strong as metal clamps and fairly
dextrous. Their exoskeleton has a chameleon effect. Despite their
horrific appearance, they eat only fruit and small insects and lizards.
Their chirping and clicking calls carry for long distances; they've taken
the place of the monkey and macaw calls we associate with jungles.
Occasionally domesticated and kept as pets in Hydra and Janus.
- Megaroach (Insect)
- 1m long cockroaches, omnivorous. "Killah cahkroaches" -George
Peppard, _Damnation Alley_.
- Neon Bug (Insect)
- Luminous butterflies. In the wild, their color displays are used to
attract mates. In civilization, thread leashes can be attached to them
with a dab of glue and given to children, or used in displays.
- Petrochoral (micro-organism)
- Often built on the bases of old coral reefs, the old coral builders
now extinct, petrochoral is a plastic-like deposit refined from the oceans'
sludge by a microrg evolved from oil spill cleanup bacteria.
- Piranha Ant (Insect)
- Hundreds of 5cm-long ants swarm & strip prey to bone in seconds.
- Punji Pit (Plant)
- Lines the inside & bottom of a pit with 30cm-long thorns, covers
the top with a mat of vines. When a mobile creature falls into the pit,
it cannot escape and decomposes into fertilizer.
- Razorwing Roach (Insect)
- 2cm-long miniature flying roaches with razor-sharp wing cases.
- Rebirth Tree (Greenlife)
- Resurrects animals placed inside, but has partial control of the
reborn as defenders and "recruiters" for several months, after which the
seed planted inside sprouts, and the (late) defender gets to nourish the
sprout.
- Rot Beetle (Insect)
- Flies into wounds, lays eggs there, grubs eat their way out. Also
carries disease, ensuring that the victim can't fight the grubs much.
- Shoveller (Xenobug)
- Large grazer (4m long, 2m wide, 1m tall, 8 limbs) with tough skin
(AR 4) and enormous strength (ST +9). Occasionally trained and used on
hab farms and in circuses.
- Slither Shroom (Fungus)
- Like slugs, but fungal. Coprovores & herbivores.
- Sprawltree (Plant)
- Giant complexes of trees, limbs, and roots, covering many square km
and often 30-50m tall. Entire ecosystems and tribes exist only in these
trees.
- Thorngrass (Plant)
- A wheat-like tall grass, covered with very small but painful throns.
Thorngrass covers most of the non-desert plains & hills. Shovellers,
many other insect and reptile herbivores, and their attendant predators
live in Thorngrass. Many habs and outposts subsist on Thorngrass farming.
- White Worm (Symbiote Insect)
- In static form, appears to be merely a small pile of dessicated
worms. Given an energy/food source and water, they awaken, breed, and
divide hyper-fast into a white worm mass, engulfing prey. They can grow
at a rate of 1m^3/round.
- Zombie Worm (Symbiote Insect)
- Invades & possesses animals, when it dies both parts breed & feed.
The victims retain their brains for a considerable time, only having
control of their bodies taken from them.

-
-
- [book] Against A Dark Background by Iain M. Banks
- Isolation, war, futility, and bizarre high-tech gadgets.
- [movie] "Alien", "Aliens", "Alien Resurrection"
- aka Swarm.
- [anime, manga] "Appleseed"
- Islands of civilization amidst a wasteland; Olympus is very similar
to Prometheus, except cleaner, and they'd replace the bioroids with Panzers.
- [anime] "Battle Angel Alita"
- I think this is the right one - about a junkyard city beneath a
floating city, with cyborgs organlegging each other down below and
civilization above.
- [movie] "Brazil"
- A Promethean accounting prole dreams of being an Ikarean.
- [book] The Caves of Steel, by Isaac Asimov
- Life in a stifling self-contained metropolis.
- [book, movie] Damnation Alley
- Post-apocalypse wastelands, the guided tour.
- [book, movie] Dune, by Frank Herbert
- Hardship as the forge of superior warriors, great houses warring over
a limited commodity only found in deserts inhabited by giant worms and
gathered with big crawlers...
- [book] Feersum Enjinn by Iain M. Banks
- The sourcebook for the Ultramundae, reincarnation, and the star tower.
*VERY* good book.
- [anime] "Fist of the North Star"
- Get the subtitled version, the dubbed one was Mutilated by Macek(TM).
Bizarre martial arts and mutants in a post-holocaust world.
- [movie] "Hardware"
- A romance in Prometheus between a scavenger and an artist who never
leaves her computer-controlled apartment. Oh, and a voyeur. And a killer
robot (obviously infected by the Apokalypse Virus).
- [book] He, She, and It, by Marge Piercy
- An independant habitat trying to survive, economically in a world
dominated by a handful of large megacorporations, and physically in an
ecologically poisoned world, using "cyborgs", as they call humaniform
robots, and with genetically- and cybernetically-enhanced humans.
- [short story] "Johnny Mnemonic"
- The original short story would work perfectly in Prometheus.
- [movies] "Mad Max", "Road Warrior", "Mad Max Beyond Thunderdome"
- Skavengers roaming the wastelands, and a few people trying to
maintain civilization around the habs.
- [movie] "Metropolis", by Fritz Lang
- The first sighting of Prometheus.
- [books] Metropolitan, City On Fire, by Walter Jon Williams
- Another world isolated by outside forces, with a single essential
commodity, and thousands of years spent huddled in the same
(world-encompassing in this case) city.
- [book] The Mote In God's Eye, by Larry Niven & Jerry Pournelle
- An isolated world with dwindling resources fought over by geneered
warriors; Wasteworlders are the Moties. Crazy Eddie is probably all but
eliminated from the Wasteworlder spirit, too.
- [manga, anime] "Nausicaa: Princess of the Wind"
- Demolished and toxic environment, with surviving humans fighting
over it.
- [movie] "Spacehunter: Adventures in the Forbidden Zone"
- Strange stuff in a wasteland with Molly Ringwald.
- [movie] "Steel Dawn", et cetera
- There are hundreds of post-apocalypse desert movies, most of them
remakes of westerns. Watch these at your own risk.
- [movie, comic] "Tank Girl"
- Yah, deserts, big guns, punk, evil empires, roo fucking. Looks the
same to me. Well, except for the roo fucking. Only Rebecca does that.
- [movies] "Terminator", "Terminator 2"
- The future battlefield scenes are perfect visuals for this game.
- [comic] "Young Ex-Mutant Samurai Humans"
- Weird post-holocaust goofiness and splatterpunk. There's some
excellent source material in this and the two spin-off series.
This sourcebook is © Copyright 1998 by
Mark Damon Hughes
<kamikaze@kuoi.asui.uidaho.edu>
Waste WorldTM and all associated trademarks are owned by
Manticore Productions Ltd, and no
challenge to their trademark is intended.
Permission is granted to print and use free of charge, but do not
redistribute - always refer others back to these originals at
<http://kuoi.asui.uidaho.edu/~kamikaze/WasteWorld/>
Last modified: 99Mar25
Added Machine Pistol and Grenade Launcher
|
Links:
+-Mark Damon Hughes: Software Gallery
+-Mark Damon Hughes: Software Gallery Blog
+-@mdhughes on Twitter
+- iPhone Games:
+-Perilar: Role-playing game for the iPhone.
+-Castles: Strategy wargame for the iPhone.
+-DungeonDice: Tabletop RPG dice roller for the iPhone.
+-Nexus Worlds: Multiplayer Online Adventure Game for the iPhone.
+- Computer Games:
+-Java Perilar: Adventures in the Dragon Kingdoms.
+-Hephaestus: Computer RPG construction kit.
+-GameScroll: Simple interactive fiction authoring.
+-Aiee!: "An Interactive Environment Engine" text adventure system.
+-Umbra: Post-apocalpytic computer RPG.
+- Utilities:
+-JICB: Portable ICB client written in Java.
+-ThoughtPad: A tiny note-taking utility.
Site Pages:
+-Audio
+-Blank page
+-Camera
+-Cyberpunk
+-Game Design
+-Hacker
+-Java
+-NetRexx
+-Python
+-Hello Kitty
+-Quotes
+-Religion
+-RPG
+-The Bomb
+-DUDE
+-G.P.A.
+-Phobos
+-SIX WORD RPG!
+-Weapons
+-What's Wrong With AD&D?
+-Text
+-H.Beam Piper
+-Snow Crash
+-Universal Search
+-Video
+-Videogames
+-Virus Warning
Blog Topics:
+-News
+-Cocoa
+-Mac
+-Media
+-Personal
+-Quotes
+-Religion
+-Roleplaying
+-Science
+-SecondLife
+-Society
+-Software
+-Toys
+-Web
|