Today I picked up a shiny new PSP Go. And I like it.
$249 gets you a tiny device the size of two stacked iPhones, though somewhat lighter. The original PSP-1000 was 6.7"x2.9"x.9", weighed 280g. The Go is 5"x2.7"x.64", weighs 158g; about half the volume and weight, which takes it from a thing I leave at home, to a thing I can tuck in a pocket.
It's small, but not quite so small I can't hold it stably. When playing Wipeout, with the shoulder pads and constant button mashing, it was fine. When the top is slid closed, it shows an analog clock (?!?) or calendar, or the media playing. I suppose if there was a dock, you could stick it on and have a decent clock/radio thing; you could even use Internet radio, which it supports.
There's black and white models, but GameStop only had the sparkly white-and-chrome. I'll probably find a set of skins for it later. Even for the "girly" model, it still looks pretty classy. FAR better industrial design than, say, a Kindle. It remains true that the only three electronics companies with any design sense and aesthetics are Apple, Nintendo, and Sony.
The Go has 16 GB of internal storage, unlike the 32 MB in the PSP-1000, or 64 MB in the current PSP-3000; 250 times the storage space (like everyone now, they seem to use metric storage space numbers, so "16 GB" = "15.25 GiB" in binary terms). For comparison, an iPod touch with 8 GB costs $199, and with 32 GB costs $299, so it seems like fair pricing. With the old system, any claim that it was a "portable media device" was just insulting, since a few MB isn't enough for anything, and even a 2GB memory stick wasn't much. 16 GB, you could fit a small music library and a few movies on.
The screen is 3.8" diagonal, unlike the 4.3" diagonal of the older models, but it's the same 480x272 resolution, and it shows; Go looks considerably brighter and sharper. The speakers are front-facing and louder and sound better than the old models; headphones are still better, but it no longer sounds like tiny, tinny mouse screams.
It comes with some kind of software, but it's for Windows, so I threw it out. On the Mac, I know of three PSP data managers: iPSP, PSPWare, and Missing Sync for PSP.
The power/USB cable is full-size USB to proprietary plug, just like an iPhone adaptor. It also comes with a power brick with USB output, but I expect mostly it'll be charged on my computer, not the brick. This is sort of a regression from the USB-to-mini-USB adaptors they'd been using, but not an especially big deal. The Go only has headphone out, but does have bluetooth headphone pairing. [Update 2009-Oct-26:] There is a cable sold separately with video output. However, the idea of playing video off a portable device onto TV never made sense to me—it was part of Sony's UMD media campaign, which was an abject, humiliating failure.
So. The UMD. The "Universal Media Disc". It's gone. No more UMD games on the device, and it looks like they're being phased out for the PSP-3000, too. No more UMD movies, but that was the worst idea ever conceived (a disc nobody else supports! With no full-size player! Only playable on PSP! Uh, no.)
The best part: No more battery-draining, 30- to 60-second UMD game loads. Dungeon Siege: Throne of Agony was a great game for the PSP, except opening the map took 60 seconds with the UMD. An in-memory version should open nigh-instantly. With the UMD running, the PSP-1000 gets about 1-3 hours play, at BEST. Apparently when running games from memory, both PSP-3000 and PSP Go get 3-6 hours, despite the much smaller size (and presumably smaller battery) of the Go.
The OS/menu system is a slightly updated version from what's on the PSP-1000, with support now for "pausing" (hibernating) games, and better media/network tools. I only spent time in the menu to get to games or network, but it's a pleasant console menu, second only to the Wii.
The games. Oh, yeah, remember this is a game machine? Well, you get games for it by downloading them. At present, only from Sony's Playstation store, unless you wait for the next firmware crack and install some homebrew stuff made by Linux dweebs. I'll stick with Sony for a while, see how they do.
The PlayStation Store on the device is… really slick. Better, in many ways, than the iTunes App Store. It's easy to find games I'm interested in, almost too easy, and even the cheaper indie games look good. There's also free themes and wallpapers on the store, and paid themes. Most of the paid themes are kind of shameful: Big-breasted anime chicks. There's a section with ~45 anime boob themes, each $0.99 or $1.99. Kids, can you please stop embarassing us adult gamers?
Most of the titles are $10-$20, sometimes up to $30. Compare that to UMD games at GameStop, which are $15-30 for used, $20-$40 for new. This is likely to be the last Sony product I ever buy at a GameStop. I just don't need them anymore, I get better games cheaper online. Wii, PS3, Xbox 360, and now PSP all have digital downloads. It's just a short step to ONLY having downloaded games, and putting a bullet in GameStop's head. I won't really miss it, it was just the least bad of several buying options.
First PSP Go game was an easy one: Wipeout Pulse, $20, for the latest and best of the best racing game series.
And, get this: Final Fantasy VII, $10. One of the greatest CRPGs of all time, not available on UMD, one of the only reasons I kept my PSX around for 10 years… Now just a cheap download. I need to go blow up Sector 1 Mako Reactor now. I'll see you in a few weeks when I'm done…